Status: flawed. Still a misleading about how I actually GM. Reluctant to try fixing it, however, for fear of making it even wronger. In particular, for fear of making it so bland that it says nothing, and ceases to even hint at the phenomena I am describing (but poorly understand).
In an earlier post, I complained about Dungeon World’s writing, and stated some of my GMing goals, thus:
As with the art, the writing is sanitised, soft-edged, politically correct. It’s like the authors are very nice people who don’t want to offend or upset anyone, and so are watching their every step. I am not like that — I am not so nice, not so left-wing, not so keen that everyone has a good time.
As a writer and GM, my goal is to piss in your mind. I’m not here to make you happy — I’m here to fuck with your neurology in a way that might stimulate new impressions. I don’t aim to be nice — I aim to be raw, vital, and unique. I aim to fire up, not to sooth; to generate, not to heal.
I think the way that I expressed that has been an obstacle to understanding. Part of the problem was that I wasn’t clear; part was that I blurred two things that I fact approach very differently. I’ve now revised the previous post so that it’s clearer, but I think it will also be useful to explain in more detail what I mean.
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